“It takes a certain kind of person who, after spending enough time with something like PICO-8, doesn’t just want to make games and enjoy it: they start wondering how it works, and eventually whether they could build something like it themselves. It’s about understanding the invisible layer beneath. The rules, the limitations, the logic that shapes how everything works. For some, that curiosity leads to modding, or emulation, or eventually building tools of their own. For others, it turns into something a little more ambitious: designing an entire system from scratch.